Pac-Man
Platform: TI-99/4A
Region: USA
Media: Cartridge
Controller: Joystick
Genre: Arcade - Maze
Gametype: Licensed
Release Year: 1983
Developer: Namco Limited
Publisher: Atarisoft
Players: 1 or 2 Alternating
Licensed from: Namco
Programmer: Howard E. Scheer
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One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.

Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man.

Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze. During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points. This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.

Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.

Trivia:

Easter Egg Alert!  Howard E. Scheer sat down with the TI-99/4A Videogame House and provided some insight on the development of Pac-Man for the TI system. In that interview, he talked about a very rare Easter Egg...rare in that only early production runs of the cartridge had the code still intact.

"I put an Easter Egg in Pac-Man, also. However, there were two versions of the game (there was a mid-production bug fix or something); the first version had it, the second one didn't (I took it out to make room for the change I had to make). 

This one was more complex (I didn't want anyone stumbling upon it). You had to do something like this (let me see if I remember how to get it to work): 

(1) Set the high score to 110. 
(2) Start a new two-player game. 
(3) With player #1, let a ghost catch you while you still have zero points. 
(4) With Player #2, go straight right until you hit a wall, and then stay there (you should have 160 points I think). 
(5) When a ghost catches you, press and hold the "H" key (or maybe all three: HES). 
(You MAY need to be on your 3rd man to do this.) 

I'm not sure if this is right. Even if it is, if you have the 2nd version of the cartridge it won't work. 

Let me know if you try it and if it works. "

http://www.mobygames.com/game/ti-994a/pac-man
